As of March 2023, there are several viable attack strategies. Which is great, as for a number of years there was generally only one or two strategies worth using. However, that does mean you have to pick something and focus on it, choosing the necessary upgrades, building the correct kind of Museum and Council for that style, etc.
I have not tried all of them - in fact, I am still using Heavy Tanks and Fighters/Bombers, which is probably a second-tier strategy these days. So unfortunately I cannot give a detailed description of each. But approaches I'm aware of are:
- Mortars + Artillary + Paratroopers
- Attack Helicopters + Paratroopers (probably with a Recon)
- Heavy Tanks + Zooks + Paratroopers
- Zooks + Bombers
And of course, some people still use Commies+Zooks or Heavys + Zooks + Fighters/Bombers, but those seem less popular lately.
Here's
a spreadsheet that someone on Reddit made that explains detailed loadouts for some of these.
It seems like most elite players prefer the Mortar+Arty+Paratroopers combo right now. As of June 2024, that what I'm doing, although not necessarily at an elite level. Here is
a writeup on how I'm doing it.
Loadouts tend to have significantly more Mortars than Arty. Mortars take 6 troop space and Arty take 10. So if your total troop capacity is 170, you could have 5 Arty and 20 Mortars. For war, you'll want Aztecs/Mongols/Cherokee coalitions. For the Museum War Hall, your armor/weapons/legendary artifacts can focus either on your Paratroopers or your troops. War equipment artifacts, of course, should focus on AEDTD, AEDTH, and EDST (see my
Museum page). Upgrading your barracks past the point they stop gaining capacity will be useful, for expertise. The idea with this style to to hit hard and fast, blowing up enemy buildings before all your troops die. The missile silo is deadly to these relatively low-health troops, so take it out early with paratroopers or use strong generals as bait. Decoy and Protect tactics seem popular (or Sabotage for attacking pre-Drone bases, but most Drone and up opponents will have the drone directive that prevents Sabotage on a big chunk of the base).
Someone
on Reddit described their arty/mortar strategy this way. There are almost certainly other ways, so this is just one example:
I am running 5 siege, 2 healers, rest mortars. 2 fighters and 2 para. I para into silo. take that out. then drop troops on one side. when enemy heroes go to that side i drop tactic troops, coalition and clan donated troops on other side.